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Hehe, now that we seem to have covered that issue, let's complicate things.

The evil cleric is DM's girlfriend. Our DM has actually done a surprisingly good job of not letting this affect our gameplay, at least as far as I can tell. Knowing him, he probably would laugh and encourage in-game spats between she and I, and not take sides within the context of the game.

I have a deep suspicion that the DM actually put her up to playing an evil character in order to "make things interesting". Knowing the player, she always leans toward overly innocent, almost angelic character archetypes with a focus on healing and defensive magic. As much as the DM would enjoy it, I really don't know if this player could accurately play an evil character even if she wanted to. The only difference I can determine between her "evil" cleric and a good cleric is what's written on the character sheet (not that I've seen her sheet).

So another option presents itself here. I remember reading an article here on Gamgrene (it may have been zipdrive's campaign forum) discussing alignment and "radar gaming", and somebody mentioned that alignment is what you make of it. If a PC is behaving in a manner that falls under Chaotic Evil, he would register under a Detect Evil spell even if his sheet reads neutral or even good.

I think my character will continue to react to this "evil" cleric based upon her actions, and the alignment issue probably won't even come up. Hah, now that I think about it, my character would probably be more likely to believe that his Detect Evil messed up somehow than to consider that his friend who has previously shown no evil inclinations is actually evil.

Let's poll the audience.

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