I got a few questions. What are the methods for planning a game. so far i have come up with this method of an event web/time line. Is this common among gms. I pre-roll all encounters as well there is no "Random" encounters in this game but mostly I'm just looking for tips on how to make a better game not necessarily dramatic or Deep in RP though last time we had some rp a PC woke up in a flaming building while another PC on watch was giggling like a ninny.