Money Maps

 

Ahhh yes, another rant about Blizzard. Don't you love it? I start this off with one statement; Money Maps bite the big'un. How can you in all honesty say you're a melee-player, but have NEVER played something as simple as Lost Temple? This map is fairly much the Ladder world as it stands. . .and I've known people with 1000-25-0 records, all Easy Money. Of course, I challenge them to any map that doesn't have four hundred THOUSAND minerals per patch, and wipe the floor with them. Now I've played with great players, Random being one of them, if you know what I'm talking about, and I still don't understand how this works.

Ahhh yes, another rant about Blizzard. Don't you love it? I start this off with one statement; Money Maps bite the big'un. How can you in all honesty say you're a melee-player, but have NEVER played something as simple as Lost Temple? This map is fairly much the Ladder world as it stands. . .and I've known people with 1000-25-0 records, all Easy Money. Of course, I challenge them to any map that doesn't have four hundred THOUSAND minerals per patch, and wipe the floor with them. Now I've played with great players, Random being one of them, if you know what I'm talking about, and I still don't understand how this works.

You get into a map, right? You expect a challenge, but yet you find, *GASP*, you have everything taken care of already. No need for getting another base, thousands of minerals, millions of minerals at your disposal, all the gas you need. You're set for life, my friend! But how could this be? These aren't natural maps, certainly not inspired by Blizzard. No, there's no tactical involvement, just build, kill, build. Everything's nice and square for you, no need to worry about placement of buildings. Strategic defense? Never heard of it.

This applies to other games as well. I've played Jedi Knight sparingly before, and know maps where you get endless concussion rifle ammo and infinite life aren't the best. How could they be? No skill involved. So who is this made for? Once again, I return to those without skills; the ones whom scourge the earth, leaving the scars of their passing for us to chillingly see in the light of regret and sorrow. Hackers, and newbs. These I've discussed briefly before, just touching the surface of the hackers. Now I must iterate on newbs.

Now newbs aren't new people strictly, they can extend to people who play for years for the "fun of it". Now, excuse me, but screw you. Nobody plays to have fun solely, the play to win, maim, DESTROY! To tear apart your opponent's base bit by bit with a swarm of creatures is my fun, winning is my adrenaline rush. If you mean fun like that, then sure, go and have your fun, but you don't. You mean you get on, play two games, and are hurt when we smash you to smithereens! You are the type of people that give me cramps, and thoughts of mayonnaise. For the record, I hate you.

That is a newb in my opinion, though yours might be different. Now, on to the main topic once more. These type of people find a haven in their comforting Use Map Settings and Money Maps. Don't misunderstand me, I've been there, done that, but I got past it through my own volition. These people have no want to get past it, no will to live or get better. They are like zombies, roaming through, eating brains, but mostly getting pummeled by bullets. Like zombies, however, there are too many of them, and they overwhelm us. Where's Lost Temple when you need it, the consolidating knowledge there's skill involved, and you can thoroughly congratulate the winner if you lose (unless he's a hacker, in that case, refer to The Infestation).

Please, kill money maps, kill hacks, and BAN MAYONNAISE!

It is for exactly this reason that I no longer play Starcraft. There aren't even any *smart* UMS games being played anymore, just money maps and tower defense variants. I enjoyed playing RPG maps and other interesting things. Now everything is the same.

Now, what I don't understand is why you want to ban mayonnaise.

Starcraft? Is that what this article was about? Awfully nice of the author to MENTION this...

I think online gaming should be banned.

I would say however, that the author is several years too late for this, something like 6. Warcraft 3 has ladder maps as the only ones that count for record, so people have to play on them, and it is a far superior system. Some of the maps still suck(*cough* stromguarde *cough*), but it makes the game require much more skill. I found it far more annoying in Starcraft to team up with the person you actually want on your team. And the ladder isn't home to mad abuse. There are many things about sc that are very dated, and make it just not appealing to me now.

It would be helpful to give a *little* background on what you are talking about. As someone who has play very little starcraft. Your comments are VERY hard to understand.

Sorry, but i dunno if I mentioned this before. Mostly, I write articles which people need to have been briefed on, in one way or another. No offense, and there's nothing wrong with people who play starcraft so little...well okay ALMOST nothing...but it's just easier to talk to them. Later on, when I'm more comfortable, I'll start writing longer, and more in-depth articles. Thanks for the support though :D. Pooter: Die, Tool: Yah, I'm late, but who cares? WC3 has a good base, but sucks as a game, and the sooner they start on SC2, and realize that WC3 is a pile of crap already fallen, then the better. I love Starcraft because of the simplicity, and complexity, existing at the same time. You have units, you kill, but it's how you kill that deserves you the rank of good or bad. :D. Thanks once again for the comments! Maybe I should make a new article...hrmm...

I'm a player of both Starcraft and WC3. I have to disagree with you on the WC3 front, though I know I'm in the minority on that count. It's a different kind of game. I can see where the SC purebloods might not like it, but I do. I think the food limit forces some interesting army composition choices, whereas I've seen a lot of sameness among Starcraft players (with the exception of a few really, really good ones). People do tend to over-rely on big units of casters in WC3, but maybe Throne of Frost will fix all that?

If you felt like writing an article about why WC3 sucks, I'd be keen to read it. If there already is one, my bad...

Well.. i'll suggest a different game for you to play, one that was sadly neglected. And im sure if you're starting to hate starcraft becase its just so.. boring.. you'll love Total Annihilation.
It's got two broad classes of land units (tanks and kBots-mechs, basicly) aircraft and ships.
Its kinda old, but on new systems it runs like a dream. Give it a shot

I have to say I disagree with your little attack on people who play for fun. I do. I play games to enjoy them. I do try to win, but I still enjoy playing even if I don't win. The attitude your article evinces the same sort of attitude as the washed-out jocks getting drunk and depreseed when their softball team loses. Victory is fun, and I enjoy it. Perhaps you need to rediscover the sense of fun that can be found when playing a game.

Well, first, about the WC3 article, I've already toyed with that idea. I decided if I'm going to write something, then I'm going to make it good. I'm not sure I can do that with WC3, because what I'm shooting for is an unbiased report on it. Maybe it'll teach me to like it or something ;D.
Second, about the game, Loki, I will look out for it. If I can find it, I'll check it out.
Last, on Wooz, that's the entire AIR of a rant. If you like it, you love it, if you dislike it, you hate it. Unless you just don't know about the topic, you're biased no matter what, that's the beauty of opinions. You may think differently than me, and I was expecting that when I submitted this piece of work. I respect your opinions, even while I don't hold them--even if this article doesn't show that. Remember, rants are the EXTREME of one's feelings. Just like maddox on a certain site, I could in reality care very little for the people this article rags on, but I just chose this as a topic to explore. I'm still young in me writing days.

Same Bat time, same Bat channel.

To be honest, I had Total Annihilation, and did not enjoy it at all. It is just sloooooooow and the old interface gets in the way of fun. I really do enjoy Warcraft 3, and enjoyed Starcraft:Brood War for years, usually hanging out with a friend to play on his p2 133 piece of crap.
Here is my War3 profile:
http://www.battle.net/war3/ladder/war3-player-profile.aspx?Gateway=Azero...
:) It is a fun game, just takes a little different bit of skill, and more knowledge of maps. I love War 3 classic, it has amazing interface, decent enough maps, good game pacing, and fairly balanced, yet different, races. So many possibilities.

Online gaming has still lost something compared to playing the game through as the authors of the game intended. I agree many of you comments about money maps, however when you play normal maps that make you think and require some skill you are still often playing people that have memorized every portion of the map and play everything exactly same each game. There is very little skill involved in this also.

Eh...no, not really. They may know every portion of a map, but on a battlefield, there's usually one army at least that does as well. That doesn't mean there isn't skill and tactics involved. If they do the exact same thing every time: You're right, there IS no skill involved. But that just means they're all the easier to beat ;D. Playing the game 1 player is quickly getting dissimilated, while net play is growing rapidly. Since everyone has a computer, anymore, and has an internet connection, then people are flocking to games such as Starcraft, Halflife, and Unreal Tournament like moths to the flame. The temptation's just too much, and I really don't blame 'em :D. Thanks for your comments though.

Okay i agreed with you at first on money maps. But then i played them and realized once I played it that there is stratagy to money maps, not the mindless bloodfest i always thought of. It yes eliminates money from the stratagy but takes troop placement recalling nuking nydusing tower placement, and all that and x 10 and what else is its fun, both types of gaming are fun but different for fun and working with people and making knew friends money maps rock!!!!

Okay i agreed with you at first on money maps. But then i played them and realized once I played it that there is stratagy to money maps, not the mindless bloodfest i always thought of. It yes eliminates money from the stratagy but takes troop placement recalling nuking nydusing tower placement, and all that and x 10 and what else is its fun, both types of gaming are fun but different for fun and working with people and making knew friends money maps rock!!!!

What Yoshmaista said is true, almost no one plays actualy RPG games where I live, it's almost all Diablo,starcraft,Warcraft,and magic.i think some company or someone in their basement should make some type of online D&D or Dragonlance where you can see what you're doing, where you are, not leaving it all to imagination, or just make people read the rules or even skim over them.Selling a fork for 50,000.00 gold then mugging the 6 other people who only had 30K gold, i mean what the hell was that. the people who i played with they made you roll 4 times, then if you hit then roll another time.of the 6 people we started with 3 of them died the first round, one we sold to a dwarf woman for 600 gold. and a gnome with 14 str weilding a spoon did more damage then my orc weilding a double bladed orc axe

What Yoshmaista said is true, almost no one plays actualy RPG games where I live, it's almost all Diablo,starcraft,Warcraft,and magic.i think some company or someone in their basement should make some type of online D&D or Dragonlance where you can see what you're doing, where you are, not leaving it all to imagination, or just make people read the rules or even skim over them.Selling a fork for 50,000.00 gold then mugging the 6 other people who only had 30K gold, i mean what the hell was that. the people who i played with they made you roll 4 times, then if you hit then roll another time.of the 6 people we started with 3 of them died the first round, one we sold to a dwarf woman for 600 gold. and a gnome with 14 str weilding a spoon did more damage then my orc with 18+2 str weilding a double bladed orc axe. something is wrong there

I think that this is a valid rant but it's not entirely accurate. Sure, if you play regular maps you could likely mop the floor with the people who play the money maps... but what does that have to do with anything?

The point of playing games is fun. If they enjoy not worrying about resources and focusing entirely on the combat aspect, well that's their choice. It is more limiting in that you are missing out on the resource aspect of the game but hey, if they're having fun, big deal.

We can still play our regular maps and they can still play their money maps. I know I do and so do all my friends, some of who used to play money maps but got bored of them and now enjoy the standard ones. Who gives a shit though? Only people who can't stand to have people like something different than them I guess.

Both kinds of maps are fine. One has more emphasis on a certain aspect and the other includes the entire package which was originally offered. Just play what you like and don't have a stroke or something.

From my experience, peoples who rants about how lame are the money map do so to compensate their lake of skills and adaptativity. so far i have never heard of any progammer complaining about them. A good low player can adapt and be good on any map. a less good low player had spend a lot of time in LT just by copying build orders, and when it's time to addapt to a completely different map, they complain about how lame the map is, to justify the fact they are newbie in them.

As long as the map doesnt give an advantage to any of the players, i dont see any reason for it to be a bad map. more simple ? then why do you loose sometime in them ?

Look at it this way, a person whom excels at low-budget base management and falters in a money map, makes a better leader of a small terrorist organization and a poor commander of a super-power's military might. There's no diference in skill level between one who plays well on either type of map, simply a different set of skills. With more resources, you're simply managing more units on a battlefield with others doing the same, it simply puts the battle on a larger scale. If it's easier to place buildings and units for defense, it means you have to be better at breaking said defense with what you have, by creating the right mix of units in the right numbers, and employing the right strategy. Don't put others down for enjoying the game how they wish because you can't succeed in that arena, or don't wish to, just go about enjoying your style of play as you see fit.

What Yoshmaista said is true, almost no one plays actualy RPG games where I live, it's almost all Diablo,starcraft,Warcraft,and magic.i think some company or someone in their basement should make some type of online D&D or Dragonlance where you can see what you're doing, where you are, not leaving it all to imagination, or just make people read the rules or even skim over them.Selling a fork for 50,000.00 gold then mugging the 6 other people who only had 30K gold, i mean what the hell was that. 摩配数据商业信息摩托车配件the people who i played with they made you roll 4 times, then if you hit then roll another time.of the 6 people we started with 3 of them died the first round, one we sold to a dwarf woman for 600 gold. and a gnome with 14 str weilding a spoon did more damage then my orc weilding a double bladed orc axe

What Yoshmaista said is true, almost no one plays actualy RPG games where I live, it's almost all Diablo,starcraft,Warcraft,and magic.i think some company or someone in their basement should make some type of online D&D or Dragonlance where you can see what you're doing, where you are, not leaving it all to imagination, or just make people read the rules or even skim over them.Selling a fork for 50,000.00 gold then mugging the 6 other people who only had 30K gold, i mean what the hell was that. 摩配数据商业信息摩托车配件the people who i played with they made you roll 4 times, then if you hit then roll another time.of the 6 people we started with 3 of them died the first round, one we sold to a dwarf woman for 600 gold. and a gnome with 14 str weilding a spoon did more damage then my orc weilding a double bladed orc axe