Money Maps
Ahhh yes, another rant about Blizzard. Don't you love it? I start this off with one statement; Money Maps bite the big'un. How can you in all honesty say you're a melee-player, but have NEVER played something as simple as Lost Temple? This map is fairly much the Ladder world as it stands. . .and I've known people with 1000-25-0 records, all Easy Money. Of course, I challenge them to any map that doesn't have four hundred THOUSAND minerals per patch, and wipe the floor with them. Now I've played with great players, Random being one of them, if you know what I'm talking about, and I still don't understand how this works.
Ahhh yes, another rant about Blizzard. Don't you love it? I start this off with one statement; Money Maps bite the big'un. How can you in all honesty say you're a melee-player, but have NEVER played something as simple as Lost Temple? This map is fairly much the Ladder world as it stands. . .and I've known people with 1000-25-0 records, all Easy Money. Of course, I challenge them to any map that doesn't have four hundred THOUSAND minerals per patch, and wipe the floor with them. Now I've played with great players, Random being one of them, if you know what I'm talking about, and I still don't understand how this works.
You get into a map, right? You expect a challenge, but yet you find, *GASP*, you have everything taken care of already. No need for getting another base, thousands of minerals, millions of minerals at your disposal, all the gas you need. You're set for life, my friend! But how could this be? These aren't natural maps, certainly not inspired by Blizzard. No, there's no tactical involvement, just build, kill, build. Everything's nice and square for you, no need to worry about placement of buildings. Strategic defense? Never heard of it.
This applies to other games as well. I've played Jedi Knight sparingly before, and know maps where you get endless concussion rifle ammo and infinite life aren't the best. How could they be? No skill involved. So who is this made for? Once again, I return to those without skills; the ones whom scourge the earth, leaving the scars of their passing for us to chillingly see in the light of regret and sorrow. Hackers, and newbs. These I've discussed briefly before, just touching the surface of the hackers. Now I must iterate on newbs.
Now newbs aren't new people strictly, they can extend to people who play for years for the "fun of it". Now, excuse me, but screw you. Nobody plays to have fun solely, the play to win, maim, DESTROY! To tear apart your opponent's base bit by bit with a swarm of creatures is my fun, winning is my adrenaline rush. If you mean fun like that, then sure, go and have your fun, but you don't. You mean you get on, play two games, and are hurt when we smash you to smithereens! You are the type of people that give me cramps, and thoughts of mayonnaise. For the record, I hate you.
That is a newb in my opinion, though yours might be different. Now, on to the main topic once more. These type of people find a haven in their comforting Use Map Settings and Money Maps. Don't misunderstand me, I've been there, done that, but I got past it through my own volition. These people have no want to get past it, no will to live or get better. They are like zombies, roaming through, eating brains, but mostly getting pummeled by bullets. Like zombies, however, there are too many of them, and they overwhelm us. Where's Lost Temple when you need it, the consolidating knowledge there's skill involved, and you can thoroughly congratulate the winner if you lose (unless he's a hacker, in that case, refer to The Infestation).
Please, kill money maps, kill hacks, and BAN MAYONNAISE!
