Okay, I'm working on a few tabletop systems. One was mentioned in a previous topic of mine. This thread is asking for some input for another. This system runs for one hundred levels, gives a total of nine base abilities and ten "elective" abilities, and has forty classes to choose from. All I'm asking is if anyone can suggest any additional classes for the list. It's designed as a PVP system originally, not exactly for role-playing but rather fighting one another in a setting similar to something of Magic: the Gathering. It has rules for role-playing it out with adventuring and monsters and all, but it was primarily made for player-versus-player. Through that, I think I need as much variety as I can justify.
Here is my class list so far:
I'm trying to avoid Ninja, Pirate, and Assassin for the sole reason of "I think everyone would take them to try and be cool." A Ninja or Assassin could play an Assailant or Stalker, while a Pirate could play a Duelist or maybe a Tactician/Commander if the character were more of a Pirate Captain. Anyway, can anyone suggest anything?
Thanks in advance,