New Game Developer Seeking Feedback
Good day to you all at Gamegrene. I'm a new forum-goer, but long-time reader and fan of the Gamerchick, so I thought I'd come here to conduct a bit of research. I've got a game in the works that's has a fairly high-detail mechanics system, but doesn't involve complex batches of dice or long tables (tables are still needed for things like injury effects and miscasts).
I plan on doing a huge amount of statistical testing (must be my engineering background) and am quite good at the balancing act, so that shouldn't be that big of a deal. The big question is - if I brought out a game like this with a non-Tolkienesque high fantasy setting (not like the dark stuff you see these days), would you play it? If you would...how much would you pay for such a publication, given average artwork (my artist is good, but not the goddess of artists either)? Do you prefer games in print, or do you prefer the cheaper yet less tangible e-book?