Adventures in Qwom
I figured I'd start a thred on the adventures me and my crew have been having recently in a place Qwom. We are in the middle of playing our 9th-11th game here in Qwom now, and its been one hell of a run.
I have done alot of posting detailing parts of our adventures, and alot of thingsa have happend that I wont re-cap. if your going to follow this thred, you will have to suffer being thrown into the story from where we stand now (the adventure thus far has gone in so many directions that it would be an incrediable task to even begin to explain the lead-up till now).
What I will tell you is that the entire adventure is a sureal mystery that was designed to confuse and delude the players in a way that cuases players to ponder and discuss... The adventure has lead many directions (it is free based- meaning the players drive the direction of the adventure...I do not guide them towards conflict or provide linear story). The adventures here in Qwom have cuased many players to get lost in the twisting lost histories of the land...and here Last night's adventure in the mysterious island land of Qwom.
The party currently at the table consists of A Half-elf Mage (who is from another world. A realm traveler), of 4th level (lawful evil).
A human fighter ex-pirate who has gone through much spiritual evolution towards becoming good (L-N.), though his alignment hasnt switched, and he fights temptation to do the not-so-good things his alignment demans nessary for his success in this adventure. Hater of Kenku, and awarded safe passage through the elvin lands for helping a cleric defeat a local demon.
A fanatical Whemic warrior recently left home to follow the Darkstar (a black star seen only during the day, that the people of Wem fortold of in acient lore that has come to recently return into the sky after 400 years of it missing) becuase his people have teachings that the star will bring honor in battle to those strong enough to follow the path of the star.
A 7ft tall red headed human from the metal mineing city of Fulcrum (military nation) who is also N-E in alignment, and an ex-pirate now doing selective evil deeds in the name of semi-good (weird), and known throughout Qwom by the fey races to be a walking ledgendary fighter that has killed giants.
This adventure has only these 4, as rule of Qwom- a game cant begin without at lest three players. We assembled together last night to adventure. We left off in the mountains of Stonehold, and the party has recently befriended a human civilization that is very tribal and brute, but good aligned for the most part.
The players decided to leave the mountains on a 17 day hike back to the forest lands to seek out the aceint mongrell man Mage named Hadabra (who they had killed months prior to now). he is 9th level and very angry over his violent death...
They now decided to travel from the moutains to the woodlands of Lhost...
To be continued at my own pace, when I have a moment-
(I will be posting here when ever I wish...this thred is reseved to be the cronicals of Qwom, for my own needs, and the reading pleasure of any geek who gives a fig)...