The World According To Scott Free
Before I go all wordy I'd pose the question...who's intersted in reading about my homebrew setting and the campaigns I've run in it over the last several years that have really shaped and changed the world as a whole? We've talked on Gamegrene before about "setting-as-campaign" and I don't think I've ever exlained what I meant by that properly. It's a big world, with a huge timeline that I've jumped back and forth in with the various campaigns I've run. It's equal parts mine, the players, and the industry professionals who's setting ideas I've stolen and mined and woven together to make a cohesive world.
Now that I'm getting older, the campaigns and setting ideas I come up with are a lot different than when I "laid the first stone" as it were back 17 or 18 years ago. I've tried writing articles about all this in the past, but I've avoided being very specific about world details to make the articles more useful to a broader audience. In the end, I think it just made them sound pretentious. LOL. So, like a proud parent, I want to boast a bit. Heh.
I'm prompted to do this, as major events in the current campaign I'm running are having a dramatic effect on the setting as a whole and I'm feeling nostalgic. LOL.