Reach out to potential Gamers
My girlfriend Jai has been trying to understand this whole “roleplaying thing” that I’m into. She wanted to watch me play it, but I don’t currently have a group, and we all know that watching a game being played is boring as hell.
So I sat her down, made a character with her, and threw her on a modern day sci fi/horror adventure based off of the novel Stinger by Robert R. McCammon (great one shot adventure).
My girl has only played a couple of sessions under her belt so far, but the addiction is subtly setting in. She’s already looking forward to the next session. She wants to know what happens next. My evil plan is working nicely…
But you guys don’t wanna know about all that. What you DO want to hear about is the rather remarkable idea that Jai had.
Jai had recently read in the New York Times that due to the recession, people are shying away from past-times that require money. Movies, going out for dinner, dancing, whatever. People are staying home more because they can’t afford to go out.
So they sit at home and watch movies or TV, and we all know that there are only three or four shows on TV worth watching anymore.
Families with children 12 on up are especially affected. When you can barely put food on the table, you’re not gonna give your kids an allowance and right now, they can’t even get a job at McDonalds.
So what you have is a ready made group of gamers who are aching to have something to do in their free time that doesn’t cost money.
Jai’s idea was to teach people to play roleplaying games for money.
She believes that families would be willing to pay to learn how to role play and wrote out a curriculum and everything. Not only that, but she believes that colleges may ad roleplaying as a creditable class, much like creative writing.
Teaching someone to roleplay is fairly simple.
Session 1: Character creation.
Session 2: Review character, begin adventure.
Session 3-7: Review what happened in previous session, spend experience points, play.
Session 8: End adventure and Wrap up. Discuss what happened, what they liked, and what to look forward to.
That’s eight sessions, $20 each, spread out over eight weeks. Anyone can learn to play a game in that amount of time.
Jai also added in the fact that there could be differing courses. Beginner’s Roleplaying. Advanced. Learning to Run a Game. World Design…
Four courses, each with eight sessions spread out over two months.
She wants to make a business out of this. And this is a girl who had never heard of roleplaying a month ago.
Jai asked me what it cost to play a game. I told her that a player really only needs dice, something to hold them in, a pencil, and a notebook.
But the Gamemaster needs books, and they cost about $20 a pop.
If you think about it, you could set someone up with a game like GURPS which needs 3D6 and the 3rd ed Basic Book in order to play. That’s it. And since there is now a 4th ed, 3rd ed is pretty cheap.
I thought that this is an idea that bears merit. After all, we can always use more gamers in the world, right?
I’ll give you an update on this in a month or two. In the meantime, feel free to try this out where you live.
Have a great day!