Welcome to the world of Ghyll. The basic idea is that each player takes on the role of a scholar, from before scholarly pursuits became professionalized (or possibly after they ceased to be). You are cranky, opinionated, prejudiced, and eccentric. You are also collaborating with a number of your peers -- the other players -- on the construction of an encyclopedia about Ghyll.
Despite the fact that your peers are self-important, narrow-minded dunderheads, they are honest scholars. No matter how strained their interpretations are, their facts are accurate as historical research can make them. So if you cite an entry, you have to treat its factual content as true! (Though you can argue vociferously with the interpretation and introduce new facts that shade the interpretation.)
The core of the game is based on the principles of Neel Krishnaswami's "Lexicon: an RPG".
- Next deadline: August 31st, for the letter A.
- Current events: News and further information about the state of play.
- Lexicon discussion: Talk about the game, rules, questions, and OOG concerns.
New players may join in at any time. If you have questions, ask in Lexicon discussion.
- On the first turn, each player writes an entry starting with the letter A. Entries MUST refer to two "phantom", not-yet-written, terms.
- On subsequent turns, players write entries for B, C, D, etc. Entries MUST refer to one (or more) existing terms, as well as two phantoms.
- It is an academic sin to cite yourself in the required per-turn citations. You MUST intermingle with entries not your own.
- It is also an academic sin to write your own phantom entries. Only other players can write these entries.
- "Dibbing", i.e. reserving a phantom, prevents two players from writing the same entry. You may only dib on the current letter.
- All phantoms for a letter should be defined (or have dibs called) before any new entries are created for that letter.
Ghyll is different from previous Lexicons (The Toothpaste Disaster, Nobilis, etc.) because there is no pre-existing world for entries to derive from. We don't know if the world of Ghyll is fantasy, cyberpunk, sci-fi, horror, or all of the above. Ghyll is a blank slate, and will be defined and finessed by our entries. Anything goes until everyone knows.
Using the Wiki
To participate in Ghyll, create an account, and login. Defining a new entry is as simple as going to its URL or clicking any of the red links. For example, to create "Crab apples", go to http://gamegrene.com/wiki/Crab_apples, click "edit", and begin typing your entry. More information about wiki syntax (creating headers, links, bold, italic, etc.) can be found at Wikipedia:Help:Editing (this is a third party site... DO NOT test your skills on their pages!)
Each defined entry has a "discussion" page. When discussing an entry (in-game or not), do so on this discussion page and not the actual entry itself. Think of the discussion pages as the footnotes in the encyclopedia's margins. Be warned: other scholars will see your footnotes and may take heated issue with your judgments!