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		<id>http://www.gamegrene.com/w/index.php?title=Quicksand&amp;feed=atom&amp;action=history</id>
		<title>Quicksand - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://www.gamegrene.com/w/index.php?title=Quicksand&amp;feed=atom&amp;action=history"/>
		<link rel="alternate" type="text/html" href="http://www.gamegrene.com/w/index.php?title=Quicksand&amp;action=history"/>
		<updated>2013-06-20T07:29:41Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.18.1</generator>

	<entry>
		<id>http://www.gamegrene.com/w/index.php?title=Quicksand&amp;diff=10289&amp;oldid=prev</id>
		<title>Morbus Iff: Copyediting. Ssssh. Don't tell anyone.</title>
		<link rel="alternate" type="text/html" href="http://www.gamegrene.com/w/index.php?title=Quicksand&amp;diff=10289&amp;oldid=prev"/>
				<updated>2005-09-19T21:15:10Z</updated>
		
		<summary type="html">&lt;p&gt;Copyediting. Ssssh. Don&amp;#039;t tell anyone.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:15, 19 September 2005&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In real life, however, quicksand is not cool ''or'' funny. Predominantly in the [[Evesque Valley]] and [[Elminster Mire]] areas, quicksand is a thin layer of sand on the ground that moves, yes, quickly. It seems alive, ALIVE!, I tell you, but not in the sense that it eats or breathes - at the most, it seems to ''courier'', but to where it's difficult to know, especially when you're screaming your head off running in the other direction.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In real life, however, quicksand is not cool ''or'' funny. Predominantly in the [[Evesque Valley]] and [[Elminster Mire]] areas, quicksand is a thin layer of sand on the ground that moves, yes, quickly. It seems alive, ALIVE!, I tell you, but not in the sense that it eats or breathes - at the most, it seems to ''courier'', but to where it's difficult to know, especially when you're screaming your head off running in the other direction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Imagine yourself walking blissfully along, giggling and chortling with your loved one, and whoosh! (no, really, ''whoosh!''), she falls to the ground. As you register the accident, you find yourself with no time to react - she's already half a [[unanit]] away. And getting further, seemingly being carried off by that carpet of sand. Whazzah wha? This, then, is the behavior of the quicksand: upon stepping on it, it'll shift under your feet, creating a disruption of your balance that makes you prone to prone. Upon satisfying said proninity, the sand spirits you off, never giving you a chance to regain your balance (or, for that matter, roll off in either direction - the quicksand compensates by shifting its location to keep you in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it's &lt;/del&gt;center).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Imagine yourself walking blissfully along, giggling and chortling with your loved one, and whoosh! (no, really, ''whoosh!''), she falls to the ground. As you register the accident, you find yourself with no time to react - she's already half a [[unanit]] away. And getting further, seemingly being carried off by that carpet of sand. Whazzah wha? This, then, is the behavior of the quicksand: upon stepping on it, it'll shift under your feet, creating a disruption of your balance that makes you prone to prone. Upon satisfying said proninity, the sand spirits you off, never giving you a chance to regain your balance (or, for that matter, roll off in either direction - the quicksand compensates by shifting its location to keep you in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its &lt;/ins&gt;center).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;After this, very little is known. The quicksand ''is'' quick, faster than we can run. The screams of the entrapped do fade, but from distance or something else, we're not entirely sure. We do know there is a lack of tracings: no sand sprinklings to follow, no clothes discovered, no bones with which to cast doubt over. There are no drive-by quicksandings, no haggard victims returning to civilization, and no despotic lackey claiming partnership in a scheme with an even more disturbed end boss.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;After this, very little is known. The quicksand ''is'' quick, faster than we can run. The screams of the entrapped do fade, but from distance or something else, we're not entirely sure. We do know there is a lack of tracings: no sand sprinklings to follow, no clothes discovered, no bones with which to cast doubt over. There are no drive-by quicksandings, no haggard victims returning to civilization, and no despotic lackey claiming partnership in a scheme with an even more disturbed end boss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morbus Iff</name></author>	</entry>

	<entry>
		<id>http://www.gamegrene.com/w/index.php?title=Quicksand&amp;diff=8479&amp;oldid=prev</id>
		<title>Morbus Iff: Minor tweaks and final.</title>
		<link rel="alternate" type="text/html" href="http://www.gamegrene.com/w/index.php?title=Quicksand&amp;diff=8479&amp;oldid=prev"/>
				<updated>2005-09-16T17:47:00Z</updated>
		
		<summary type="html">&lt;p&gt;Minor tweaks and final.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:47, 16 September 2005&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Quicksand''' is not at all, not even a smidgen!, like what you see in the [[luminous manuscript|lumics]]. There, quicksand is merely waterlogged sand - looks like sand, smells like sand, but step on it, and whoosh! (for varying definitions of ''whoosh'') down you go, slowly, comically, and not very dangerously. Quicksand isn't so named because it's quickly moving or quickly exasperating, but because it's a quick gag, something to lighten the mood. [[P'Jubal]] just die? [[Fijjit Mejora]] falls in quicksand (cf. the lumic version of &amp;quot;Fijjit and the [[Fefferberry]] Failure&amp;quot;)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Quicksand''' is not at all, not even a smidgen!, like what you see in the [[luminous manuscript|lumics]]. There, quicksand is merely waterlogged sand - looks like sand, smells like sand, but step on it, and whoosh! (for varying definitions of ''whoosh'') down you go, slowly, comically, and not very dangerously. Quicksand isn't so named because it's quickly moving or quickly exasperating, but because it's a quick gag, something to lighten the mood. [[P'Jubal]] just die? [[Fijjit Mejora]] falls in quicksand (cf. the lumic version of &amp;quot;Fijjit and the [[Fefferberry]] Failure&amp;quot;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;! Cue laughter!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In real life, however, quicksand is not cool ''or'' funny. Predominantly in the [[Evesque Valley]] and [[Elminster Mire]] areas, quicksand is a thin layer of sand on the ground that moves, yes, quickly. It seems alive, ALIVE!, I tell you, but not in the sense that it eats or breathes - at the most, it seems to ''courier'', but to where it's difficult to know, especially when you're screaming your head off running in the other direction.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In real life, however, quicksand is not cool ''or'' funny. Predominantly in the [[Evesque Valley]] and [[Elminster Mire]] areas, quicksand is a thin layer of sand on the ground that moves, yes, quickly. It seems alive, ALIVE!, I tell you, but not in the sense that it eats or breathes - at the most, it seems to ''courier'', but to where it's difficult to know, especially when you're screaming your head off running in the other direction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Imagine yourself walking blissfully along, giggling and chortling with your loved one, and whoosh! (no, really, ''whoosh!''), she falls to the ground. As you register the accident, you find yourself with no time to react - she's already half a [[unanit]] away. And getting further, seemingly being carried off by that carpet of sand. Whazzah wha? This, then, is the behavior of the quicksand: upon stepping on it, it'll shift under your feet, creating a disruption of your balance that makes you prone to prone. Upon satisfying &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;proninity, the sand spirits you off, never giving you a chance to regain your balance (or, for that matter, roll off in either direction - the quicksand compensates by shifting its location to keep you in it's center).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Imagine yourself walking blissfully along, giggling and chortling with your loved one, and whoosh! (no, really, ''whoosh!''), she falls to the ground. As you register the accident, you find yourself with no time to react - she's already half a [[unanit]] away. And getting further, seemingly being carried off by that carpet of sand. Whazzah wha? This, then, is the behavior of the quicksand: upon stepping on it, it'll shift under your feet, creating a disruption of your balance that makes you prone to prone. Upon satisfying &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;said &lt;/ins&gt;proninity, the sand spirits you off, never giving you a chance to regain your balance (or, for that matter, roll off in either direction - the quicksand compensates by shifting its location to keep you in it's center).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;After this, very little is known. The quicksand ''is'' quick, faster than we can run. The screams of the entrapped do fade, but from distance or something else, we're not entirely sure. We do know there is a lack of tracings: no sand sprinklings to follow, no clothes discovered, no bones with which to cast doubt over. There are no drive-by quicksandings, no haggard victims returning to civilization, and no despotic lackey claiming partnership in a scheme with an even more disturbed end boss.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;After this, very little is known. The quicksand ''is'' quick, faster than we can run. The screams of the entrapped do fade, but from distance or something else, we're not entirely sure. We do know there is a lack of tracings: no sand sprinklings to follow, no clothes discovered, no bones with which to cast doubt over. There are no drive-by quicksandings, no haggard victims returning to civilization, and no despotic lackey claiming partnership in a scheme with an even more disturbed end boss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morbus Iff</name></author>	</entry>

	<entry>
		<id>http://www.gamegrene.com/w/index.php?title=Quicksand&amp;diff=8436&amp;oldid=prev</id>
		<title>Morbus Iff: Whoops. Removed &quot;Cast doubt&quot; phantom.</title>
		<link rel="alternate" type="text/html" href="http://www.gamegrene.com/w/index.php?title=Quicksand&amp;diff=8436&amp;oldid=prev"/>
				<updated>2005-09-16T16:18:39Z</updated>
		
		<summary type="html">&lt;p&gt;Whoops. Removed &amp;quot;Cast doubt&amp;quot; phantom.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:18, 16 September 2005&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Imagine yourself walking blissfully along, giggling and chortling with your loved one, and whoosh! (no, really, ''whoosh!''), she falls to the ground. As you register the accident, you find yourself with no time to react - she's already half a [[unanit]] away. And getting further, seemingly being carried off by that carpet of sand. Whazzah wha? This, then, is the behavior of the quicksand: upon stepping on it, it'll shift under your feet, creating a disruption of your balance that makes you prone to prone. Upon satisfying your proninity, the sand spirits you off, never giving you a chance to regain your balance (or, for that matter, roll off in either direction - the quicksand compensates by shifting its location to keep you in it's center).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Imagine yourself walking blissfully along, giggling and chortling with your loved one, and whoosh! (no, really, ''whoosh!''), she falls to the ground. As you register the accident, you find yourself with no time to react - she's already half a [[unanit]] away. And getting further, seemingly being carried off by that carpet of sand. Whazzah wha? This, then, is the behavior of the quicksand: upon stepping on it, it'll shift under your feet, creating a disruption of your balance that makes you prone to prone. Upon satisfying your proninity, the sand spirits you off, never giving you a chance to regain your balance (or, for that matter, roll off in either direction - the quicksand compensates by shifting its location to keep you in it's center).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;After this, very little is known. The quicksand ''is'' quick, faster than we can run. The screams of the entrapped do fade, but from distance or something else, we're not entirely sure. We do know there is a lack of tracings: no sand sprinklings to follow, no clothes discovered, no bones with which to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;cast doubt&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;over. There are no drive-by quicksandings, no haggard victims returning to civilization, and no despotic lackey claiming partnership in a scheme with an even more disturbed end boss.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;After this, very little is known. The quicksand ''is'' quick, faster than we can run. The screams of the entrapped do fade, but from distance or something else, we're not entirely sure. We do know there is a lack of tracings: no sand sprinklings to follow, no clothes discovered, no bones with which to cast doubt over. There are no drive-by quicksandings, no haggard victims returning to civilization, and no despotic lackey claiming partnership in a scheme with an even more disturbed end boss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This lack of evidence has lead to a startling finger pointing, reached after months of [[Resgrewian debates]]: [[Shtreiml]]. By enduring the final scare and tribulation of the quicksand ride, the victims are more appreciative of the immense joy the Octuplets lavish upon them. Why they'd be abducting folks, of seemingly no [[orthogonality|orthly]] importance, is unknown, and some folks suspect this is just some convoluted logic relating to the happiness of [[Fijjit Mejora]] and the Joyful Divine. The real answer lies only months away, I suspect - the reported abductions have been increasing, and people are gardening (or is it cultivating?) courage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This lack of evidence has lead to a startling finger pointing, reached after months of [[Resgrewian debates]]: [[Shtreiml]]. By enduring the final scare and tribulation of the quicksand ride, the victims are more appreciative of the immense joy the Octuplets lavish upon them. Why they'd be abducting folks, of seemingly no [[orthogonality|orthly]] importance, is unknown, and some folks suspect this is just some convoluted logic relating to the happiness of [[Fijjit Mejora]] and the Joyful Divine. The real answer lies only months away, I suspect - the reported abductions have been increasing, and people are gardening (or is it cultivating?) courage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Citations''': [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cast doubt&lt;/del&gt;]], [[Resgrewian debates]], [[Shtreiml]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Citations''': [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Evesque Valley&lt;/ins&gt;]], [[Resgrewian debates]], [[Shtreiml]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;--[[User:MorbusIff|Morbus Iff]] 12:16, 16 Sep 2005 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;--[[User:MorbusIff|Morbus Iff]] 12:16, 16 Sep 2005 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Wildlife]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Wildlife]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morbus Iff</name></author>	</entry>

	<entry>
		<id>http://www.gamegrene.com/w/index.php?title=Quicksand&amp;diff=8426&amp;oldid=prev</id>
		<title>Morbus Iff: First draft, unread.</title>
		<link rel="alternate" type="text/html" href="http://www.gamegrene.com/w/index.php?title=Quicksand&amp;diff=8426&amp;oldid=prev"/>
				<updated>2005-09-16T16:16:47Z</updated>
		
		<summary type="html">&lt;p&gt;First draft, unread.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;col class='diff-content' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:16, 16 September 2005&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/del&gt;no &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;idea what &lt;/del&gt;I'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;m doing&lt;/del&gt;. --[[User:MorbusIff|Morbus Iff]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;09&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;29&lt;/del&gt;, 16 Sep 2005 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Quicksand''' is not at all, not even a smidgen!, like what you see in the [[luminous manuscript|lumics]]. There, quicksand is merely waterlogged sand - looks like sand, smells like sand, but step on it, and whoosh! (for varying definitions of ''whoosh'') down you go, slowly, comically, and not very dangerously. Quicksand isn't so named because it's quickly moving or quickly exasperating, but because it's a quick gag, something to lighten the mood. [[P'Jubal]] just die? [[Fijjit Mejora]] falls in quicksand (cf. the lumic version of &amp;quot;Fijjit and the [[Fefferberry]] Failure&amp;quot;).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In real life, however, quicksand is not cool ''or'' funny. Predominantly in the [[Evesque Valley]] and [[Elminster Mire]] areas, quicksand is a thin layer of sand on the ground that moves, yes, quickly. It seems alive, ALIVE!, &lt;/ins&gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tell you, but not in the sense that it eats or breathes - at the most, it seems to ''courier'', but to where it's difficult to know, especially when you're screaming your head off running in the other direction.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Imagine yourself walking blissfully along, giggling and chortling with your loved one, and whoosh! (&lt;/ins&gt;no&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, really, ''whoosh!''), she falls to the ground. As you register the accident, you find yourself with no time to react - she's already half a [[unanit]] away. And getting further, seemingly being carried off by that carpet of sand. Whazzah wha? This, then, is the behavior of the quicksand: upon stepping on it, it'll shift under your feet, creating a disruption of your balance that makes you prone to prone. Upon satisfying your proninity, the sand spirits you off, never giving you a chance to regain your balance (or, for that matter, roll off in either direction - the quicksand compensates by shifting its location to keep you in it's center).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After this, very little is known. The quicksand ''is'' quick, faster than we can run. The screams of the entrapped do fade, but from distance or something else, we're not entirely sure. We do know there is a lack of tracings: no sand sprinklings to follow, no clothes discovered, no bones with which to [[cast doubt]] over. There are no drive-by quicksandings, no haggard victims returning to civilization, and no despotic lackey claiming partnership in a scheme with an even more disturbed end boss.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This lack of evidence has lead to a startling finger pointing, reached after months of [[Resgrewian debates]]: [[Shtreiml]]. By enduring the final scare and tribulation of the quicksand ride, the victims are more appreciative of the immense joy the Octuplets lavish upon them. Why they'd be abducting folks, of seemingly no [[orthogonality|orthly]] importance, is unknown, and some folks suspect this is just some convoluted logic relating to the happiness of [[Fijjit Mejora]] and the Joyful Divine. The real answer lies only months away, &lt;/ins&gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suspect - the reported abductions have been increasing, and people are gardening (or is it cultivating?) courage.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''Citations''': [[Cast doubt]], [[Resgrewian debates]], [[Shtreiml]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;--[[User:MorbusIff|Morbus Iff]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;12&lt;/ins&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;16&lt;/ins&gt;, 16 Sep 2005 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Wildlife]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Morbus Iff</name></author>	</entry>

	<entry>
		<id>http://www.gamegrene.com/w/index.php?title=Quicksand&amp;diff=8425&amp;oldid=prev</id>
		<title>Morbus Iff: Dibbed. I don't know why.</title>
		<link rel="alternate" type="text/html" href="http://www.gamegrene.com/w/index.php?title=Quicksand&amp;diff=8425&amp;oldid=prev"/>
				<updated>2005-09-16T13:29:16Z</updated>
		
		<summary type="html">&lt;p&gt;Dibbed. I don&amp;#039;t know why.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I have no idea what I'm doing. --[[User:MorbusIff|Morbus Iff]] 09:29, 16 Sep 2005 (EDT)&lt;/div&gt;</summary>
		<author><name>Morbus Iff</name></author>	</entry>

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